![]() If you’re looking to lead fleets and wage war across the stars, you should add it to your wishlist now. It tells us that the planned release date for Homeworld 3 is in the back end of 2022. There is already a Steam page up for the next installment in the award-winning sci-fi RTS. This is also the deepest look at Homeworld 3 to date. We were also told that the next chapter in the epic Homeworld saga will have space battles that play out on an even larger and more ambitious scale. Blackbird Interactive and Gearbox Publishing revealed a first look gameplay trailer for Homeworld 3. delete "ugc_1878473679.The pre-show of The Game Awards 2021 delivered some out-of-this-world news for fans of space RTS fans. delete "mods_registry.json" -> User\Documents\Paradox Interactive\Stellarisģ. What you need to do if the mod descriptor file is missing or not automatically updating:Ģ. Future plans include editing the "rare" weapon effects such as null voids, energy syphons, matter disentegrators etc.įor these specific group of people I recommend: ASB Addon: Shorter Battles.Compatible with Guilli's Ship Components (Patch adding the effects in progress).Compatible with ESC 3.0 (Patch adding the effects in progress).Compatible with Real Space (put ASB higher on the modlist!).Compatible with mods adding custom weapons and other items - altough they need a patch for adding my gfx onto their weapons, otherwise their items use the vannilla effects.Compatible with mods adding custom ships.Please post any bugs found in the pinned discussion below.Please post your patch requests in the pinned discussion below.(A "trimmed-down" Ironman version is available) Steam Workshop link for the Ironman Version I recommend: More Visible Particles (Lite) Please check-out the Amazing Space Battles Collection for all of the Addon mods. Improved fire trails and a new lingering debree/sparks effect for the bigger ships. More and custom pre-explosions before final explosion effect. Overhauled improved explosion graphics for every ship type. Strike-craft dont perform pirouettes around ships anymore and have better spacing. More realistic Strike-craft animations and behaviour. Strike-Craft leaving ship carrier-hangars using the new animations They completely ignore shields and armor and deal base damage directly to the hull."Īdded a new FLAK effect for all flak PD weapons (vannilla used the autocannon effect). Vannilla description = "Disruptors fire energy bolts that damage and destroy the molecular bonds holding the target's constituent atoms together. Also added new autocannon graphics for a more "Gatling Gun" look.ĭisruptor graphics overhauled to better embody its description instead of a laser-like "blur". Added different custom hit and muzzle effects for all varients of kinetic weapons. Kinetic weapon graphics overhauled for more visibilty and color difference. Top: Two fleets engaging using kinetic weaponry - Bottom: A Battleship firing autocannons Added a new muzzle and hit effect to create a feeling of "Impact" and "power" for this high damage late-game weaponry. Projectile improved to have a spinning-pulsating disk that is larger and far more visible. New and improved effects for particle launchers. Added fire explosion and shards on impact. New missiles graphics with new smoke, exhaust and backblast effects. New and improved travel-laser effect, for better graphics but also making it easier to distinguish who is shooting who. Graphical fixes for weapons without hit or muzzle effects.Better ship targeting i.e no more entire fleets targeting one ship at a time.More intelligent ship spacing and behaviour during battles (no more face hugging fleets). ![]() Improved Fighter behaviour and movement.Effects get larger as gun size increases.New Effects for all weapons when they hit shield or hull.New Effects for all Particle Launchers.New EPIC explosions for every ship type.It improves the graphics of almost EVERY weapon in the game- adding lots of new custom effects (while staying true to vannilla intentions), improved ship spacing and behavior in battles, adds new EPIC custom explosions, adds missing hit and muzzle effects paradox did not make, Creates custom effects for shield and hull hits + Space Battles are NOT over in seconds.īut above all, this mod makes space battles super fun to watch! ![]() This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space battles.
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